Artikel

Categorization and cooperation across games

We study a model where agents face a continuum of two-player games and categorize them into a finite number of situations to make sense of their complex environment. Agents need not share the same categorization. Each agent can cooperate or defect, conditional on the perceived category. The games are fully ordered by the strength of the temptation to defect and break joint cooperation. In equilibrium agents share the same categorization, but achieve less cooperation than if they could perfectly discriminate games. All the equilibria are evolutionarily stable, but stochastic stability selects against cooperation. We model agents' learning when they imitate successful players over similar games, but lack any information about the opponents' categorizations. We show that imitation conditional on reaching an intermediate aspiration level leads to a shared categorization that achieves higher cooperation than under perfect discrimination.

Sprache
Englisch

Erschienen in
Journal: Games ; ISSN: 2073-4336 ; Volume: 10 ; Year: 2019 ; Issue: 1 ; Pages: 1-21 ; Basel: MDPI

Klassifikation
Wirtschaft
Thema
cognition
imitation
learning
evolutionary stability
prisoner's dilemma
stag hunt

Ereignis
Geistige Schöpfung
(wer)
Li Calzi, Marco
Mühlenbernd, Roland
Ereignis
Veröffentlichung
(wer)
MDPI
(wo)
Basel
(wann)
2019

DOI
doi:10.3390/g10010005
Handle
Letzte Aktualisierung
20.09.2024, 08:23 MESZ

Datenpartner

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Objekttyp

  • Artikel

Beteiligte

  • Li Calzi, Marco
  • Mühlenbernd, Roland
  • MDPI

Entstanden

  • 2019

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